Total Training- Microsoft Expression Blend 4 Essentials Total Training- Microsoft Expression Blend 4 EssentialsEnglish | Size: 422.52 MBCategory: Total Training Total Training Expression Blend 4: Essentials will teach you to create professional looking interactive user experiences using the latest version of Expression Blend. After becoming familiar with the interface, you'll cover the basics from getting your application running on the Silverlight platform then move on to more advanced topics like creating and using custom controls and animation. This training also explores prototyping with SketchFlow, a new set of functionality built into Expression Blend 4 and so much more. Highlight: 1- Behaviors & Conditional Behaviors 2- The PathListBox 3- Master/Detail Databinding 4- The Data Store Course Outline: Chapter 1: INTRODUCTION & TOUR (13 min) Introducing Expression Blend 4 A Quick Look at the Blend Interface Chapter 2: HELLO WORLD (15 min) Creating Your First Application Adding Basic Controls to Your First Application Chapter 3: VISUAL DESIGN (58 min) The Basics of Paths Brushes, Shapes, Fills, Strokes & Gradients Convert Shape to Path, Transform Objects & Boolean Operations Working with Images & Clipping Paths Importing Adobe® Photoshop® Layers Modifying Borders Applying, Embedding & Managing Fonts Chapter 4: WORKING WITH LAYOUTS (39 min) The Grid Container Putting Things in the Right Place The StackPanel & ScrollViewer The PathListBox Chapter 5: THE BASICS OF ANIMATIONS (45 min) The Basics of Animation Easing & Keyframes Controlling Animation with Behaviors Tweaking Animation Duration & Timing Tying It All Together Animation Interactions Chapter 6: USING RESOURCES (31 min) Introduction to Resources Resource Scope & What it Means Resource Dictionaries Chapter 7: CONTROL CUSTOMIZATION (63 min) What are Styles? What are Templates? Visual States Transitions, Transition Eects& Transition Binding A More Complex Control: The Scroll Bar Unkeyed Resources Chapter 8: USER CONTROLS (16 min) What is a UserControl? Fixing Broken Resources in UserControls Chapter 9: WORKING WITH DATA (47 min) Element to Element Data Binding TwoWay Data Binding Creating a Sample Data Source Data Templates The Master Detail View Chapter 10: ADDING INTERACTIVITY (34 min) Using Events to Create Interaction Using Behaviors to Create Interaction Introduction to the Data Store Adding Conditional Behaviors Chapter 11: USING SKETCHFLOW (70 min) Welcome to SketchFlow The SketchFlow Map & Creating a Prototype The SketchFlow Player Hooking Up Navigation & Component Screens Feedback in Both Directions Using the Data Store & Conditional Behaviors in a Prototype Displaying Data from the Data Store & Multi-State Component Screens SketchFlow Animations Credits Course Info Running Time 7 Hours Platform Windows & MAC OS Level Beginner to Intermediate Project Files Included Have a good learning Hidden Content: You must 'reply' before you can see the hidden content.